If we can make numbers such as floating combat text and boss health and item stats a little easier to buy wow gold read at a glance, then maybe we can endure numbers increasing exponentially for many digits to come. Now there are some very real computational limitations. PCs just can’t quickly perform math on very large numbers, so we’d have to solve all of those problems as well. Just like in the game,you cannot get much gold and you some time had to buy wow gold choose buy wow gold to support your wow journey. Even today, tanks can hit the ten digit threat cap on some encounters.
The second solution actually involves compressing item levels, which is why we call it the “item level squish solution.” If we can lower stats on items, then we can lower every wow gold other number in the game as well, such as how much damage a Fireball does or how much health a gronn has. If you look at the item level curves, you can see that most of the growth occurs at the maximum character levels for the various expansions. This is because we keep rewarding more and more powerful gear to make the new raid tier and PvP season in an expansion reward significantly better gear than the previous one. However, those huge item level jumps don’t accomplish a lot once the wow gold character level has increased again. Very few players notice or care how much of an upgrade the Black Temple loot is over the Serpentshrine Cavern loot when their characters are level 80.
With that in mind, we could go back and compress the big item level increases that occur at wow items level 60, 70, 80 and 85. The Mists of Pandaria gear would still grow exponentially from patch to patch, but the baselines would be a lot lower. Health could go from 150,000 back down to something like 20,000. The big risk of this approach is that players will log into buy wow gold the new expansion and feel nerfed… even if all the other numbers are compressed as well.
In other words, your Fireball will wow gold still do the same percentage damage to a player or a creature that it does today, but the number would be smaller. Logically, this seems like it would work, and it does. But it feels weird. When we tried this internally, everyone agreed that it just felt off throwing a spell for hundreds of damage when you are used to WOW Gold it doing thousands of damage.
I came up with an analogy -- even though I know logically that people drive on the left side of swtor credits the street in the UK (we drive on the right side of the street in the US) and wouldn’t be surprised to see it, it would still feel really disorienting if I was driving in the UK and had to make a right-hand turn.
SOURCE: http://www.hahawowgold.com/
http://www.blog.hr/print/id/1629937681/some-important-notes-you-should-know-when-buying-world-of-warcraft-gold.html
http://www.wr-wownews.com//html/news/pages/2012/2/6/394.html
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