As far as dungeons go, The Bastion of wow gold Twilight is nothing to scoff at. It is probably the hardest of the three offered raid dungeons (four, in case you actually count Tol Barad -- which I don't, because I need to maintain my reputation of getting pretentious and aloof). Despite this, the first boss, Halfus Wyrmbreaker, is definitely an unusually easy encounter in comparison to the other people in The Bastion of Twilight, and that's why we're right here today. Let's take a look at why.
Halfus Wyrmbreaker
Halfus Wyrmbreaker is becoming a sort of infamous fight for priest healers because of a bug that existed when Cataclysm was first released. The bug allowed Atonement healing to ignore Malevolent Strikes, a Mortal Strike-like ability that Halfus applies to wow gold the tank. This, combined with the improved damage debuff that is applied to Halfus (from Dragon's Vengeance), amounted to disc priests hitting the tank with monstrous quantities of healing via Smite. The bug has supplied that been corrected and also the healing Atonement can do has been capped a tiny bit, but discipline priests still reign supreme on buy wow gold this fight and have continued to be integrated into the strategy of the fight.
Halfus Wyrmbreaker, in essence, is a tank and spank. The abilities you deal with will vary from week to week based on what drakes are released, but in normal mode they don't have an enormous effect on the swtor credits fight for healers. There isn't much movement other than dodging Fireball Barrage and transferring back again in range of the boss after the knockback from Shadow Nova, and both these abilites are only used when specific drakes are active (Fire Barrage is from the Time Warden, Shadow Nova from the Storm Rider.) Priests will probably supply a few cooldowns during the fight, but regardless of what spec you go, you'll spend most of the fight spamming heals. What you do exactly depends on what healing spec you choose, so let's look at the roles of both disc and holy priests in the fight. I'll start with disc, supplied that they're the superstars on this fight.
Discipline techniques Discipline priests entering this fight need to understand that their role will be to wow gold offer Atonement healing to the tank. For that, you need to make sure your talent build includes max ranks for the talents Evangelism, Archangel, and Atonement. once the fight starts, you'll begin casting Smite at the boss and only stop temporarily to use your cooldowns or throw an occasional Power Word: Shield on the tank. Let's look at how to use Smite properly first.
Disc priests should know that the healing buff from Archangel will increase healing done by Atonement, even if it doesn't increase the damage of Smite. The improved healing is very helpful, so make sure you use Archangel on cooldown. You can use Power Infusion in your self or on a DPSer. You won't operate away from mana just casting Smite.
There are two abilities you can counter as a disc priest. The first is Scorching Breath, which is only used once the Emerald Whelps are released. a frontal breath attack that isn't too serious, but using Power Word: Barrier against it will give tanks more flexibility with their cooldowns. To use it effectively, you'll want to place the barrier on the tanks just before Scorching Breath is cast. Scorching Breath is cast by Halfus' add, the Proto-Behemoth, and has a 2-second cast time. I recommend setting your focus to the Proto-Behemoth so you can see its cast bar and then place your barrier accordingly. Make sure you coordinate with your tanks and fellow healers which Scorching Breath you're countering, so you don't double up on cooldowns.
The next ability you need to worry about is Furious Roar. This ability will come about periodically after Halfus gets to 50% and phase a couple of begins. When Halfus uses it, he will repeatedly knock comfortably your raid in quick succession, making it impossible to buy wow gold get casted heals to the tank. The tank may have a cycle of cooldowns to deal with this, one of which will probably be your Pain Suppression. Glyph of Pain Suppression is incredibly useful for this fight because it permits you to cast the debuff while stunned. That means you can use your cooldown anytime during Furious Roar, though most tanks will worry less in case you give it to them at the start of the Furious Roar. After you've applied your Pain Suppression or any other time Halfus uses Furious Roars, you should help out with healing by spamming Power Word: Shield on the tank while you're getting knocked down. If you're fast, you can sometimes sneak a shield in between the knockdowns. After the shield goes up, you can switch to spamming renew until Furious Roar is over. And that's it for disc priests.
Holy techniques Holy priests will find their job on this fight isn't too difficult, either. A holy priest will probably be most ordinarily inclined to handle raid damage, which is high though not too difficult to manage. You can make ample utilization of Holy Word: Sanctuary, supplied that the DPS will be relatively near together (though loosely distribute for Fire Barrage). Use Circle of Healing as much as you want, and spam Prayer of Healing as you need it. Try to maximize every single Prayer of Healing so wow items that you're not overhealing; mana can be an issue for you on this fight.
For cooldowns, you can use Guardian Spirit just as discipline priests do for Furious Roar, but make sure you get it up before the roar starts, supplied that until patch 4.0.6, you won't be capable to use Guardian Spirit while stunned. After the patch, however, you can expect to use the new Glyph of Desperation to the identical effect of the Glyph of Pain Suppression. Make sure to have a Renew up on the tanks before the roar as well.
Discipline or holy?
Discipline ought to be an obvious choice on this encounter, particularly if you're in a 10-man raid team and you're the only healing priest. Atonement healing is just this kind of an obvious choice for healing the tank, and also the extra damage definitely helps to decrease the duration of the fight, which can help non-priest healers with mana. Also, as I said earlier, until patch 4.0.6, holy priests can't cast cast Guardian Spirit while stunned, which adds strength to what discipline brings to the fight. Even if you're not familiar with playing discipline, the demands of the fight are quite low.
If you do choose to go holy, I'd would advise only doing it on 25-man, where you're more possibly to have other priests offered to WOW Gold play as discipline (perhaps even shadow priests.) I've already mentioned that holy priests will primarily serve as raid healers on this fight, but know that the demand for raid healing is based largely on how good your fellow raiders are at avoiding fire. If raid damage is high and you find your self running low on mana, just ask the disc priest (or priests) inside your raid to use Hymn of Hope when you need it. Make sure that the disc priest is covered for tank healing before he or she switches to channeling, though; otherwise, you might end up with a dead tank. Long time no see, have you had a good time in the game? Thank you!
SOURCE: http://www.game4boss.com/
http://www.wr-wownews.com//html/news/pages/2012/2/8/399.html
http://www.blog.hr/print/id/1629960122/world-of-warcraft-wow-gold-tips-for-those-newbies.html
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